Day in the Life: Immersion Camp and High Meadow 2 Aug 7th-13th
The first week of overnights for the summer was a blast! An amazing, and immersive game and plenty of time together in community.
Legendary Mafia runner, Brennan Lee Mulligan, was back in action. Each round of Mafia takes place in a different town which has been plagued by mafia members. Participants in the game must decide based upon their suspicions on who to vote to eliminate (only learning the truth of their identities once they are out). Brennan set this round in Rome and telling beautiful stories for each round of this game. The citizen did win, but it was a close one! Camp also featured a community night which hosted a combo dance party/ninja the flag game that was a rousing success.
Settlers Keep, Immersion’s Adventure Game by Eliot O’Clair and Mike Phillips was epic! It started in the temple of Mona, one of this world’s gods whose heart was broken when she had to send her dog away. On this night in the temple, players attended the funeral of the greatest monster hunter of all time. Manvera, the second in command for the monster hunters gave a heart wrenching eulogy and lead everyone on a monster hunt in honor of the fallen. While the hunt was in full swing the other players realized there was a new wolf pack in town. Players ended the first night realizing that these wolves were not mere wolves, but werewolves.
The day game was an epic hunt for these wolf dens. However at the end of the game Manvera and her gang revealed that they were in fact werewolves and that everyone should join them. In the third and final installment the townspeople holed up in the woods as they retrieved all the silver in the town to make weapons that could slay the ferocious beasts. In the final stand everyone fell to the beasts except one, the person who Mona’s broken heart had fallen into.
One reason the game was so amazing for all the participants was the amount of world building that the campers got to do. Mike and Elliot gave participants the opportunity to create sections of the world that they were playing in such as the names of cities and towns, and the world’s creation myths making the game an openly collaborative experience.
It was an epic week at our other camp as well, as it was the third and final installment of the War Gate trilogy. This was years in the making and the Swarm (the alien bug race) was out to take over the galaxy once again. This time our heroes (both the human and elven races) discovered a way to get rid of them once and for all, ring peace throughout the galaxy, and save existence as we know it! With such a combat heavy game our staff became curious as to how many times each of the participants died and went to RE (the location where you receive a new character after dying). They asked how many people went once, over half the circle raised their hands, two? Still almost half. Three? Three kids with hands up Four? Only 2 kids with hands up. Five? One kid. Six? Same kid. Seven?! Still one kid. Eight? She finally puts her hand down. An epic game and week indeed.