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Spooky Scary

Spooky Scary: How Horror Games Tick Late at night, JJ Muste and myself were staying up late after a Living Legend event I ran, and we were talking about horror […]

Held With Hope!

Held With Hope!: An Intro Game’s Flow When I was younger, I was terrified of flow. When I’d write games, I’d desperately try to avoid thinking about flow. I’d build […]

Camp’s Magic Circle

Camp’s Magic Circle Recently I’ve spent a lot of time thinking about play and what it is. I’ve been taking a class on play theory (one of many reasons my […]

Flows for Algernon

Flows for Algernon What actually happens in your game? Tonight we’re talking about the structure of an adventure game. The individual scenes that compose it must spring from your imagination. […]

Why We Write Games

Why We Write Games Did you enjoy your holidays? Because the Story Board Blog is back, and will continue to post thought-provoking and helpful essays, hints and tirades about the […]